Microsoft has cancelled the Excellent Darkish reboot and shut down its first-party studio The Initiative as a part of widespread layoffs throughout the corporate which have hit the Xbox division exhausting. The most recent spherical of cuts has additionally impacted Bristish developer Uncommon, whose action-adventure title Everwild has additionally been cancelled. The Elder Scrolls On-line developer ZeniMax On-line Studios has additionally been affected by the retrenchment drive, with an unannounced MMO from the corporate cancelled, as effectively.
Microsoft Job Cuts Influence Xbox Division
That is the fourth spherical of layoffs at Microsoft’s gaming division because the begin of 2024 — all happening after the Xbox father or mother accomplished its acquisition of gaming behemoth Activision Blizzard in October 2023 for over $69 billion. Microsoft’s newest reorganisation efforts will see practically 4 p.c of its complete workforce — over 9,000 workers — laid off as the corporate plans to skinny down its organisational layers.
As per Bloomberg, the layoffs have lower deep into the Xbox division, impacting Sweet Crush developer King, Name of Obligation makers Raven Software program and Sledgehammer Video games, Halo Studios, and Forza Motorsport developer Turn10 Studios. The variety of folks impacted within the gaming division is unclear, however King is reportedly decreasing its employees by 10 p.c — round 200 workers.
Microsoft’s Xbox division has seen 4 rounds of layoffs because the Activision Blizzard-King acquisition
Picture Credit score: Reuters
Excellent Darkish, Different Tasks Cancelled
The Excellent Darkish reboot was revealed at The Sport Awards 2020 and was within the works at Santa Monica-based The Initiative, with Tomb Raider studio Crystal Dynamics co-developing. The stealth motion recreation additionally obtained a first-look gameplay trailer ultimately 12 months’s Xbox Video games Showcase however was conspicuous by its absence on the 2025 version of the occasion final month.
The Initiative, which was engaged on its first challenge, had attracted veteran employees from studios like Sony’s Santa Monica Studio, Naughty Canine and Rockstar Video games. Final 12 months in November, Insomniac Video games’ Brian Horton, who then served because the artistic director on Marvel’s Wolverine, reportedly left the studio to hitch The Initiative to steer Excellent Darkish.
In an internal email seen by Home windows Central, Microsoft mentioned Wednesday it was cancelling Excellent Darkish and Everwild, amongst different unannounced tasks, and shutting down The Initiative.
“We’ve made the choice to cease growth of Excellent Darkish and Everwild in addition to wind down a number of unannounced tasks throughout our portfolio. As a part of this, we’re closing considered one of our studios, The Initiative,” Xbox Sport Studios head Matt Booty mentioned within the e-mail to Xbox employees.
“These selections, together with different modifications throughout our groups, mirror a broader effort to regulate priorities and focus sources to arrange our groups for larger success inside a altering business panorama. We didn’t make these selections calmly, as every challenge and staff signify years of effort, creativeness, and dedication.”
Booty mentioned Xbox’s general technique would stay unchanged and its “greatest franchises” would proceed to develop. The chief mentioned Xbox Sport Studios had over 40 tasks in lively growth. Workers members affected by the layoffs will likely be offered severance and profession transition help. Microsoft may even try to position some laid-off workers in roles obtainable throughout different groups within the gaming division, the Xbox Sport Studios chief mentioned in his e-mail.
Earlier than Booty’s message confirming affected studios and tasks, Microsoft Gaming CEO Phil Spencer advised Xbox employees that the division was following Microsoft’s lead in decreasing managerial layers to develop into extra agile and environment friendly and guarantee success sooner or later.
“I acknowledge that these modifications come at a time when we’ve got extra gamers, video games, and gaming hours than ever earlier than. Our platform, {hardware}, and recreation roadmap have by no means appeared stronger,” Spencer mentioned in an inner memo seen by IGN. “The success we’re seeing presently relies on robust selections we have made beforehand. We should make selections now for continued success in future years and a key a part of that technique is the self-discipline to prioritize the strongest alternatives.”
At Xbox Video games Showcase final month, Phil Spencer promised a wholesome slate of Xbox video games in 2026
Picture Credit score: Microsoft
Xbox Cuts and Change in Technique
Layoffs at Xbox have develop into a daily prevalence since Microsoft finalised its takeover of Name of Obligation maker Activision, rising scrutiny on the corporate’s gaming division. Final 12 months in January, Microsoft laid off over 1,900 Xbox workers, together with employees on the then newly acquired Activision Blizzard unit — about eight p.c of the general gaming division workforce. The Xbox father or mother additionally cancelled an unannounced survival recreation within the works at Blizzard on the time.
In Could 2024, Microsoft introduced it was shutting down three of its Bethesda-owned recreation studios, together with Hello-Fi Rush developer Tango Gameworks and Redfall maker Arkane Austin, to shift focus to its “precedence video games”. The closures led to “vital layoffs” on the studios affected. Tango was later acquired by Krafton, and the studio confirmed final month that it had begun early work on its subsequent challenge.
In September 2024, the tech large laid off 650 workers on the Xbox division to rein in prices following the acquisition of Activision. Because the firm closed the most important deal in gaming historical past, it has additionally shifted its core Xbox technique to de-emphasize the house console and prioritise Xbox providers like Sport Move and cloud gaming. In 2024, Microsoft additionally started releasing its first-party Xbox exclusives on rival platforms, a strategic pivot that has continued into 2025. The corporate plans to launch extra of its first-party video games, each new and previous, on Sony’s PS5.
Xbox, nonetheless, shouldn’t be turning away from the {hardware} enterprise. Final month, the corporate introduced it had signed a multi-year settlement with AMD to co-develop chips for its slate of future gadgets, together with the next-generation Xbox consoles. Microsoft mentioned that its next-gen Xbox expertise wouldn’t be locked to a single retailer or system, and it might concentrate on making Home windows “the primary platform for gaming”.